Debugger Domain
Debugger domain exposes JavaScript debugging capabilities. It allows setting and removing breakpoints, stepping through execution, exploring stack traces, etc.
Methods
Events
Types
Methods
Debugger.continueToLocation #
Continues execution until specific location is reached.
parameters
- location
-
Location
Location to continue to.
- targetCallFrames
-
string
Allowed Values:
any
,current
Debugger.disable #
Disables debugger for given page.
Debugger.enable #
Enables debugger for the given page. Clients should not assume that the debugging has been enabled until the result for this command is received.
parameters
- maxScriptsCacheSize
-
number
The maximum size in bytes of collected scripts (not referenced by other heap objects) the debugger can hold. Puts no limit if parameter is omitted.
Return Object
- debuggerId
-
Runtime.UniqueDebuggerId
Unique identifier of the debugger.
Debugger.evaluateOnCallFrame #
Evaluates expression on a given call frame.
parameters
- callFrameId
-
CallFrameId
Call frame identifier to evaluate on.
- expression
-
string
Expression to evaluate.
- objectGroup
-
string
String object group name to put result into (allows rapid releasing resulting object handles using
releaseObjectGroup
). - includeCommandLineAPI
-
boolean
Specifies whether command line API should be available to the evaluated expression, defaults to false.
- silent
-
boolean
In silent mode exceptions thrown during evaluation are not reported and do not pause execution. Overrides
setPauseOnException
state. - returnByValue
-
boolean
Whether the result is expected to be a JSON object that should be sent by value.
- generatePreview
-
boolean
Whether preview should be generated for the result.
- throwOnSideEffect
-
boolean
Whether to throw an exception if side effect cannot be ruled out during evaluation.
- timeout
-
Runtime.TimeDelta
Terminate execution after timing out (number of milliseconds).
Return Object
- result
-
Runtime.RemoteObject
Object wrapper for the evaluation result.
- exceptionDetails
-
Runtime.ExceptionDetails
Exception details.
Debugger.getPossibleBreakpoints #
Returns possible locations for breakpoint. scriptId in start and end range locations should be the same.
parameters
- start
-
Location
Start of range to search possible breakpoint locations in.
- end
-
Location
End of range to search possible breakpoint locations in (excluding). When not specified, end of scripts is used as end of range.
- restrictToFunction
-
boolean
Only consider locations which are in the same (non-nested) function as start.
Return Object
- locations
-
array[ BreakLocation ]
List of the possible breakpoint locations.
Debugger.getScriptSource #
Returns source for the script with given id.
parameters
- scriptId
-
Runtime.ScriptId
Id of the script to get source for.
Return Object
- scriptSource
-
string
Script source (empty in case of Wasm bytecode).
- bytecode
-
string
Wasm bytecode. (Encoded as a base64 string when passed over JSON)
Debugger.pause #
Stops on the next JavaScript statement.
Debugger.restartFrame #
Restarts particular call frame from the beginning. The old, deprecated
behavior of restartFrame
is to stay paused and allow further CDP commands
after a restart was scheduled. This can cause problems with restarting, so
we now continue execution immediatly after it has been scheduled until we
reach the beginning of the restarted frame.
To stay back-wards compatible, restartFrame
now expects a mode
parameter to be present. If the mode
parameter is missing, restartFrame
errors out.
The various return values are deprecated and callFrames
is always empty.
Use the call frames from the Debugger#paused
events instead, that fires
once V8 pauses at the beginning of the restarted function.
parameters
- callFrameId
-
CallFrameId
Call frame identifier to evaluate on.
- mode
-
string
The
mode
parameter must be present and set to 'StepInto', otherwiserestartFrame
will error out.Allowed Values:StepInto
Return Object
- callFrames
-
array[ CallFrame ]
New stack trace.
- asyncStackTrace
-
Runtime.StackTrace
Async stack trace, if any.
- asyncStackTraceId
-
Runtime.StackTraceId
Async stack trace, if any.
Debugger.resume #
Resumes JavaScript execution.
parameters
- terminateOnResume
-
boolean
Set to true to terminate execution upon resuming execution. In contrast to Runtime.terminateExecution, this will allows to execute further JavaScript (i.e. via evaluation) until execution of the paused code is actually resumed, at which point termination is triggered. If execution is currently not paused, this parameter has no effect.
Debugger.searchInContent #
Searches for given string in script content.
parameters
- scriptId
-
Runtime.ScriptId
Id of the script to search in.
- query
-
string
String to search for.
- caseSensitive
-
boolean
If true, search is case sensitive.
- isRegex
-
boolean
If true, treats string parameter as regex.
Return Object
- result
-
array[ SearchMatch ]
List of search matches.
Debugger.setAsyncCallStackDepth #
Enables or disables async call stacks tracking.
parameters
- maxDepth
-
integer
Maximum depth of async call stacks. Setting to
0
will effectively disable collecting async call stacks (default).
Debugger.setBreakpoint #
Sets JavaScript breakpoint at a given location.
parameters
- location
-
Location
Location to set breakpoint in.
- condition
-
string
Expression to use as a breakpoint condition. When specified, debugger will only stop on the breakpoint if this expression evaluates to true.
Return Object
- breakpointId
-
BreakpointId
Id of the created breakpoint for further reference.
- actualLocation
-
Location
Location this breakpoint resolved into.
Debugger.setBreakpointByUrl #
Sets JavaScript breakpoint at given location specified either by URL or URL regex. Once this
command is issued, all existing parsed scripts will have breakpoints resolved and returned in
locations
property. Further matching script parsing will result in subsequent
breakpointResolved
events issued. This logical breakpoint will survive page reloads.
parameters
- lineNumber
-
integer
Line number to set breakpoint at.
- url
-
string
URL of the resources to set breakpoint on.
- urlRegex
-
string
Regex pattern for the URLs of the resources to set breakpoints on. Either
url
orurlRegex
must be specified. - scriptHash
-
string
Script hash of the resources to set breakpoint on.
- columnNumber
-
integer
Offset in the line to set breakpoint at.
- condition
-
string
Expression to use as a breakpoint condition. When specified, debugger will only stop on the breakpoint if this expression evaluates to true.
Return Object
- breakpointId
-
BreakpointId
Id of the created breakpoint for further reference.
- locations
-
array[ Location ]
List of the locations this breakpoint resolved into upon addition.
Debugger.setBreakpointsActive #
Activates / deactivates all breakpoints on the page.
parameters
- active
-
boolean
New value for breakpoints active state.
Debugger.setInstrumentationBreakpoint #
Sets instrumentation breakpoint.
parameters
- instrumentation
-
string
Instrumentation name.
Allowed Values:beforeScriptExecution
,beforeScriptWithSourceMapExecution
Return Object
- breakpointId
-
BreakpointId
Id of the created breakpoint for further reference.
Debugger.setPauseOnExceptions #
Defines pause on exceptions state. Can be set to stop on all exceptions, uncaught exceptions,
or caught exceptions, no exceptions. Initial pause on exceptions state is none
.
parameters
- state
-
string
Pause on exceptions mode.
Allowed Values:none
,caught
,uncaught
,all
Debugger.setScriptSource #
Edits JavaScript source live.
In general, functions that are currently on the stack can not be edited with
a single exception: If the edited function is the top-most stack frame and
that is the only activation of that function on the stack. In this case
the live edit will be successful and a Debugger.restartFrame
for the
top-most function is automatically triggered.
parameters
- scriptId
-
Runtime.ScriptId
Id of the script to edit.
- scriptSource
-
string
New content of the script.
- dryRun
-
boolean
If true the change will not actually be applied. Dry run may be used to get result description without actually modifying the code.
- allowTopFrameEditing
-
boolean
If true, then
scriptSource
is allowed to change the function on top of the stack as long as the top-most stack frame is the only activation of that function.
Return Object
- callFrames
-
array[ CallFrame ]
New stack trace in case editing has happened while VM was stopped.
- stackChanged
-
boolean
Whether current call stack was modified after applying the changes.
- asyncStackTrace
-
Runtime.StackTrace
Async stack trace, if any.
- asyncStackTraceId
-
Runtime.StackTraceId
Async stack trace, if any.
- status
-
string
Whether the operation was successful or not. Only
Ok
denotes a successful live edit while the other enum variants denote why the live edit failed.Allowed Values:Ok
,CompileError
,BlockedByActiveGenerator
,BlockedByActiveFunction
,BlockedByTopLevelEsModuleChange
- exceptionDetails
-
Runtime.ExceptionDetails
Exception details if any. Only present when
status
isCompileError
.
Debugger.setSkipAllPauses #
Makes page not interrupt on any pauses (breakpoint, exception, dom exception etc).
parameters
- skip
-
boolean
New value for skip pauses state.
Debugger.setVariableValue #
Changes value of variable in a callframe. Object-based scopes are not supported and must be mutated manually.
parameters
- scopeNumber
-
integer
0-based number of scope as was listed in scope chain. Only 'local', 'closure' and 'catch' scope types are allowed. Other scopes could be manipulated manually.
- variableName
-
string
Variable name.
- newValue
-
Runtime.CallArgument
New variable value.
- callFrameId
-
CallFrameId
Id of callframe that holds variable.
Debugger.stepInto #
Steps into the function call.
parameters
- breakOnAsyncCall
-
boolean
Debugger will pause on the execution of the first async task which was scheduled before next pause.
- skipList
-
array[ LocationRange ]
The skipList specifies location ranges that should be skipped on step into.
Debugger.stepOut #
Steps out of the function call.
Debugger.stepOver #
Steps over the statement.
parameters
- skipList
-
array[ LocationRange ]
The skipList specifies location ranges that should be skipped on step over.
Events
Debugger.breakpointResolved #
Fired when breakpoint is resolved to an actual script and location.
parameters
- breakpointId
-
BreakpointId
Breakpoint unique identifier.
- location
-
Location
Actual breakpoint location.
Debugger.paused #
Fired when the virtual machine stopped on breakpoint or exception or any other stop criteria.
parameters
- callFrames
-
array[ CallFrame ]
Call stack the virtual machine stopped on.
- reason
-
string
Pause reason.
Allowed Values:ambiguous
,assert
,CSPViolation
,debugCommand
,DOM
,EventListener
,exception
,instrumentation
,OOM
,other
,promiseRejection
,XHR
,step
- data
-
object
Object containing break-specific auxiliary properties.
- hitBreakpoints
-
array[ string ]
Hit breakpoints IDs
- asyncStackTrace
-
Runtime.StackTrace
Async stack trace, if any.
- asyncStackTraceId
-
Runtime.StackTraceId
Async stack trace, if any.
- asyncCallStackTraceId
-
Runtime.StackTraceId
Never present, will be removed.
Debugger.resumed #
Fired when the virtual machine resumed execution.
Debugger.scriptFailedToParse #
Fired when virtual machine fails to parse the script.
parameters
- scriptId
-
Runtime.ScriptId
Identifier of the script parsed.
- url
-
string
URL or name of the script parsed (if any).
- startLine
-
integer
Line offset of the script within the resource with given URL (for script tags).
- startColumn
-
integer
Column offset of the script within the resource with given URL.
- endLine
-
integer
Last line of the script.
- endColumn
-
integer
Length of the last line of the script.
- executionContextId
-
Runtime.ExecutionContextId
Specifies script creation context.
- hash
-
string
Content hash of the script, SHA-256.
- buildId
-
string
For Wasm modules, the content of the
build_id
custom section. - executionContextAuxData
-
object
Embedder-specific auxiliary data likely matching {isDefault: boolean, type: 'default'|'isolated'|'worker', frameId: string}
- sourceMapURL
-
string
URL of source map associated with script (if any).
- hasSourceURL
-
boolean
True, if this script has sourceURL.
- isModule
-
boolean
True, if this script is ES6 module.
- length
-
integer
This script length.
- stackTrace
-
Runtime.StackTrace
JavaScript top stack frame of where the script parsed event was triggered if available.
- codeOffset
-
integer
If the scriptLanguage is WebAssembly, the code section offset in the module.
- scriptLanguage
-
Debugger.ScriptLanguage
The language of the script.
- embedderName
-
string
The name the embedder supplied for this script.
Debugger.scriptParsed #
Fired when virtual machine parses script. This event is also fired for all known and uncollected scripts upon enabling debugger.
parameters
- scriptId
-
Runtime.ScriptId
Identifier of the script parsed.
- url
-
string
URL or name of the script parsed (if any).
- startLine
-
integer
Line offset of the script within the resource with given URL (for script tags).
- startColumn
-
integer
Column offset of the script within the resource with given URL.
- endLine
-
integer
Last line of the script.
- endColumn
-
integer
Length of the last line of the script.
- executionContextId
-
Runtime.ExecutionContextId
Specifies script creation context.
- hash
-
string
Content hash of the script, SHA-256.
- buildId
-
string
For Wasm modules, the content of the
build_id
custom section. - executionContextAuxData
-
object
Embedder-specific auxiliary data likely matching {isDefault: boolean, type: 'default'|'isolated'|'worker', frameId: string}
- isLiveEdit
-
boolean
True, if this script is generated as a result of the live edit operation.
- sourceMapURL
-
string
URL of source map associated with script (if any).
- hasSourceURL
-
boolean
True, if this script has sourceURL.
- isModule
-
boolean
True, if this script is ES6 module.
- length
-
integer
This script length.
- stackTrace
-
Runtime.StackTrace
JavaScript top stack frame of where the script parsed event was triggered if available.
- codeOffset
-
integer
If the scriptLanguage is WebAssembly, the code section offset in the module.
- scriptLanguage
-
Debugger.ScriptLanguage
The language of the script.
- debugSymbols
-
array[ Debugger.DebugSymbols ]
If the scriptLanguage is WebAssembly, the source of debug symbols for the module.
- embedderName
-
string
The name the embedder supplied for this script.
Types
Debugger.BreakLocation #
Type: object
properties
- scriptId
-
Runtime.ScriptId
Script identifier as reported in the
Debugger.scriptParsed
. - lineNumber
-
integer
Line number in the script (0-based).
- columnNumber
-
integer
Column number in the script (0-based).
- type
-
string
Allowed Values:
debuggerStatement
,call
,return
Debugger.CallFrame #
JavaScript call frame. Array of call frames form the call stack.
Type: object
properties
- callFrameId
-
CallFrameId
Call frame identifier. This identifier is only valid while the virtual machine is paused.
- functionName
-
string
Name of the JavaScript function called on this call frame.
- functionLocation
-
Location
Location in the source code.
- location
-
Location
Location in the source code.
- url
-
string
JavaScript script name or url. Deprecated in favor of using the
location.scriptId
to resolve the URL via a previously sentDebugger.scriptParsed
event. - scopeChain
-
array[ Scope ]
Scope chain for this call frame.
- this
-
Runtime.RemoteObject
this
object for this call frame. - returnValue
-
Runtime.RemoteObject
The value being returned, if the function is at return point.
- canBeRestarted
-
boolean
Valid only while the VM is paused and indicates whether this frame can be restarted or not. Note that a
true
value here does not guarantee that Debugger#restartFrame with this CallFrameId will be successful, but it is very likely.
Debugger.DebugSymbols #
Debug symbols available for a wasm script.
Type: object
properties
- type
-
string
Type of the debug symbols.
Allowed Values:SourceMap
,EmbeddedDWARF
,ExternalDWARF
- externalURL
-
string
URL of the external symbol source.
Debugger.Location #
Location in the source code.
Type: object
properties
- scriptId
-
Runtime.ScriptId
Script identifier as reported in the
Debugger.scriptParsed
. - lineNumber
-
integer
Line number in the script (0-based).
- columnNumber
-
integer
Column number in the script (0-based).
Debugger.Scope #
Scope description.
Type: object
properties
- type
-
string
Scope type.
Allowed Values:global
,local
,with
,closure
,catch
,block
,script
,eval
,module
,wasm-expression-stack
- object
-
Runtime.RemoteObject
Object representing the scope. For
global
andwith
scopes it represents the actual object; for the rest of the scopes, it is artificial transient object enumerating scope variables as its properties. - name
-
string
- startLocation
-
Location
Location in the source code where scope starts
- endLocation
-
Location
Location in the source code where scope ends
Debugger.ScriptLanguage #
Enum of possible script languages.
JavaScript
, WebAssembly
Type: string
Debugger.SearchMatch #
Search match for resource.
Type: object
properties
- lineNumber
-
number
Line number in resource content.
- lineContent
-
string
Line with match content.